﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Chat
{
    public class ChatClientMultiMessage : ChatAbstractClientMessage
    {
        public byte Channel { get; set; }

        public ChatClientMultiMessage(NetworkMessageReader reader)
            : base(reader)
        {
            this.Channel = reader.Reader.readByte();
        }
    }
}
